Thursday, February 2, 2017

Day 3: Project Panel and the Inspector

Today I learned about the Project Panel: the place where all the assets for the scene/game are located.
I can import new assets by clicking the 'Assets' button at the top of the window, and clicking 'import New Asset'.
I also learned about the Inspector panel. This is where the selected object's properties and scripting can be edited. Components can be added to make the object behave in a certain way.



Tomorrow, I plan to take a break from the tutorials and figure out how to use different terrain generators and other environment tools.

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