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To make it more interesting, I made it smaller (so it looks like it's floating), tilted it 45 degrees in each axis, and added a script to make it rotate and made it yellow.
Once I got the aesthetics out of the way, I made the pickup object into a 'prefab' by dragging it into a Prefab folder I made. This means I can edit the prefab and any duplicates of it in the scene will all be edited.
I then made a parent object to hold all the pickups in the scene, and dragged the pick up object into it.
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To duplicate the object, I pressed ctrl+D, and dragged the duplicate where I wanted it.
Tomorrow I will learn how to make the player pick them up when it touches them. I will also learn how to add a scoring system.
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