Thursday, February 2, 2017

Day 4: Terrain

First I started with finding the option to create a blank terrain object. It wasn't too hard, really.
Now for the more difficult part: Finding a terrain generator that's free. Most of the decent user-made assets cost money. $1-5 for some decent assets, up to $200 for extremely high-quality assets. There are, however, some that are free. So begins my quest to find a generator, and textures (and maybe some shaders).

Now, armed with these, let's see what I can do.

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The only asset I ended up using were a few textures and WorldBuilder. Everything else was just built-in tools in Unity.

Tomorrow I'll probably continue with the interface/navigation tutorials.

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