Wednesday, February 22, 2017

Day 15: Starting a New Game - RPG

Yesterday I decided to jump right in to making a simple RPG. I will probably be deviating a bit from the tutorials, but for the most part, it will be the same.

In the first tutorial video (which might take two or three days) I will be setting up the scene and player movement. Now, the player movement in the tutorial is "click to move". I don't like that much, so I will attempt to make an option to switch to third-person locked view, probably by pressing the "V" key.

First off, I need to get an asset pack called "Low Poly Free Pack". This allows me to set up the scene without having to make everything from scratch.

In the Hierarchy I made an empty object. This is where I will put everything so I can move it all around at once if need be.

Next, I made a cube, and scaled it up to 15x15x1. This will be the ground.

Coloured it and scaled it up a bit more.

I then used a bunch of assets from the asset pack to create a scene/

That done, I added another light source, turned shadows for it off, and made it purple. This will help give the scene a "night" feeling later on. I also added fog.

After a while, I finally found some lighting settings that I liked/

I then added light sources in the lantern and the crystals.

The biggest thing I learned today in the tutorial is how to customize lighting. Next class I will finish up creating the scene (the first half of the video), and move on to player movement control (the second half).




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