Last class I ran into a bit of a problem when I put the camera as a child of the sphere. It caused the camera to rotate because the sphere was rotating too.
So, I can't make the camera a child of the sphere. Time to try something else: a script.
This script allows the camera to move relative to the sphere's position, and not its rotation. However, I still need to set a target for the camera to follow.
Now that this is done, it should work as planned.
Next class I will be setting up the play area and making the boxes to be picked up by the player.
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