Now, to display text, I needed to create a new text object.
The script that I then added creates a variable called "CountText", and it is set equal to the Count variable every time a object is picked up.
Now, to connect the text object to the script, I simply dragged it into the "Count Text" slot in the inspector.
It works.
To make the "You win!" text at the end, I first created a new text element, same as last time. I named in "Win Text" (not shown).
Now, to display the text, I added a new variable...
And added some code to display the text "You Win!".
And it works!
Next class I will "Build the game and deploy it using a standalone player". In other words, it will be an independent game from the Unity game engine.
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