Wednesday, February 15, 2017

Day10: Setting Up the Play Area

To start, I need to make walls for my play area. To do this, I first made a new game object called "Walls". This will be the parent object for the walls themselves.
Next, I create a new 3D object (cube), and name it "West Wall". I then parent it to the "Walls" game object.

Now I just need to scale it. The values I use are x=0.5, y=2, and z=20.5

Turns out I hadn't scaled the plane up as well. I took a couple seconds to fix that.

Now all I do is move it, and repeat the process three more times.
Now the ball can't fall off the play area.

Next class I will be creating the objects for the player to pick up.

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