Wednesday, March 8, 2017

Day 23: Finishing Dialogue & Character Stats

To finish the dialogue system (for now), I added some script to the sign post so it would be part of the system.

Now that the sign is added, I can now interact with it. Unfortunately, I forgot about the problem with the dialogue box sizes. I'll try to fix that.

I changed the size of the panels a bit, and it seems to work only if the screen is a certain size. For some reason, it stretches the panel if the screen is stretched. It's fine for now, but I'm not really happy with it. I might come back at some other time and fix it.

I can now continue on to the next tutorial video: "Character Stats". This will include things like damage, health, etc.

First of all, I created a script called BaseStat, which is the class that every stat is based on. I will be adding stuff later on, but this is what it looks like so far.

I then made another class script called "StatBonus" which will control the added stats, like buffs, debuffs, and equipping a weapon.

Next class I will continue the tutorial.


















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