Thursday, March 2, 2017

Day 19: NPCs and Interacting - continued #2

To stop the player before it reaches an interactable, all I had to do is add a "stopping distance" of "3f", which stops it 3 feet (?) away from the interactable.



I then made the base script for a sign post, which will have dialogue added to it in the next tutorial video.

It didn't work until I remembered to add a tag to the sign, but once I did, it started working.

And that concludes the "NPCs and Interacting" tutorial. Next class I will start the "Dialogue System and Interactions".



















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