Friday, June 9, 2017

Day 58: Audio-Only Game: Day 33

The village 'elder' will tell the player a story about the necromancer. The necromancer tried to summon spirits, but messed up and was then possessed by them. The possessed necromancer, now with the ability and power to summon the dead, seeks to kill or enslave the living. The elder then tells the player that they can be stopped, but it would be hard. To stop them, the player needs to find another necromancer who can destroy the spirits possessing the other necromancer.

The player can then walk around in a relatively open-world map (guided by the different-sounding paths) going from town to town looking for a necromancer who is willing to help them. I might have around 10 towns or villages throughout the map. 

In one of the towns, I may also have a blacksmith that give the player a quest for a better (2-hit kill) sword. it won't be necessary to have the sword to complete the game, but it will make it easier. The blacksmith also won't be very easy to find.

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