Wednesday, June 7, 2017

Day 56: Audio-Only Game: Day 31

Continuing from last post, I plan to have the player get lost, and eventually come to a small castle or manor. The player's character will ask for directions, however, the lord of the manor/castle won't be nice. They will require the player to kill a small pack of wolves that has been hunting in their land.

The player will then go search for them, using sound to locate the wolves. After killing them (there will only be 3 or 4), the player will go back to the manor and tell the lord they killed the wolves. He will be surprised and angry, but will give the player directions to the capital.

Upon reaching the capital, the player will discover that the king has been killed, and his son put on the throne in his place. The player is framed for the assassination, and the new king immediately orders the player's execution, but right after, the necromancer attacks the capital, and the player is able to escape into the nearby forest.

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