What I Learned This Month
-How to add a delay into a C# script
-How to make a raycast with a limited length
-How to add a pause mechanic
-How to add a ui that appears when a button is pressed
-How to add a slider that controls an integer value
What I Accomplished
This month I continued making my audio-only game. I've added a main menu, a pause menu that appears when "escape" is pressed, a raycast that will be used for the combat mechanics, and added a delay that simulates drawing a sword.
Next month, I will start adding enemies. The pathfinding won't need to be very complicated; they just have to move towards the player, then deal damage per second to the player when it touches.
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